Patch Notes

2024-10-05

ALARAK
– Structure Overcharge cooldown reduced from 180 seconds to 120 seconds, and now holds up to 3 charges.
– Slayer cost reduced from 130 to 125.
– Fusion Mortars (Vanguard anti-armor upgrade) cost reduced from 150 to 125.
– Bloodshard Resonance (t3 Havoc range upgrade) cost reduced from 150 to 125.
– Aerial Tracking (Wrathwalker anti-air upgrade) cost reduced from 150 to 125.
– Rapid Power Cycling (Wrathwalker attack speed upgrade) cost reduced from 150 to 100.
– Energy Shaping (Supplicant anti-air upgrade) reduced from 150 to 100.
– Blood Shields (Supplicant +2 shield upgrade) cost reduced from 125 to 25.

DEHAKA
– Primal Hydralisk cost reduced from 100 to 95.
– Tyrannosaur cost reduced from 850 to 825.
– Barrage of Spikes cost reduced from 150 minerals to 125.
– Tyrant Protection cost reduced from 100 minerals to 50.
– Explosive Spores cost reduced from 125 to 100.
– Concentrated Fire (Primal Igniter anti-light upgrade) cost reduced from 100 to 75.

FENIX
– Carriers cost reduced from 390 to 385.
– Mojo cost reduced from 400 to 375.
– Clolarion (heroic carrier) cost reduced from 925 to 900.
– Conservator cost reduced from 175 to 170.
– Interdictors (heroic carrier aoe anti-ground upgrade) cost reduced from 150 to 100.

KARAX
– Purifier Beam changed from 350 (+350 vs Armored) damage over 5 seconds, to 250 (+250 vs Armored) damage over 4 seconds.
– Mirage cost increased from 145 to 150.
– Sentinel cost increased from 90 to 95.

MENGSK
– Sky Fury cost increased from 425 to 450.
– Zergling cost increased from 18 to 20.

STETMANN
– Mecha Lurker’s Tunnel of TERROR Algorithm now autocasts on units over 100 vitality (nothing actually changed here, even though this line is in patchnotes; Tunnel of TERROR still not autocasted ever, and 2nd aoe ability Focused Strike still behaves like before).
– Mecha Lurkers cost increased from 385 to 400.
– Focused Strike Algorithm (Mecha Lurker aoe damage ability) cost reduced from 150 to 75.
– Bonus Ravager cost reduced from 125 to 100.

TYCHUS
– Blaze oil spill now reduces attack speed and move speed of units from 75% to 50%, but lasts 4 seconds, up from 2.

VORAZUN
– Dark Pylon increases ranged unit ranges by 2 (can now also be put on Oracles, but not on Corsairs; does not give range to Centurions (zealots)).
– Stasis Calibration (can attack opponents trapped by Oracle upgrade) cost reduced from 150 to 100.
– Disruption web cost reduced from 150 to 100.

HANHORNER
– Soverign Battlecruiser may once again be purchased (no longer grants Significant Other bonuses) (cost is 950 minerals; it can still receive +HP% bonus from “Horner’s Forces”).

SWANN
– Ares unit radius reduced from 0.8125 to 0.75.

2024-09-08

GENERAL
– Fixed several inconsistencies with reposition tooltips and usage charges.
– Fixed an unclickable area of the screen above the unit inventory panel.

ABATHUR
– Viper’s Abduct will no longer allow you to use it on Frenzied units (it doesn’t affect them anyway).

DEHAKA
– Impaler’s Cancel button should now properly appear while selling the unit.

FENIX
– Added a hotkey to Taldarin’s (heroic immortal) Barrier ability.

KERRIGAN
– Fixed Tumors being usable on places without creep in certain situations.

NOVA
– Spec Ops Ghost’s EMP no longer states it reveals Burrowed units.

STETMANN
– Removed a hidden Sell ability on Gary that allowed him to be sold if he’s part of a selected unit group.

TYCHUS
– Nikara’s second heal beam will now end if the target is affected by Stasis.

VORAZUN
– Dark Archon’s Mind Control now properly has a cast range of 9.
– Fixed some instances of Dark Templar’s blink failing when used manually.

PROTOSS
– Void Rays will no longer autocast Prismatic Alignment if under the effects of Interference Matrix (Interference Matrix removes the buff).

2024-06-25

ABATHUR
– Abduct will now autocast on air-to-air units too.
– Brutalisk anti-air attack no longer pointlessly says it attacks 1 time.

ARTANIS
– Purifier Tempest Disintegration is now correctly counted as a DoT for abilities that interact with DoTs, like super cloak.
– Fixed a bug where Reaver scarabs could retarget onto your own units.

ABATHUR
– Vile Roach cost increased from 75 to 80.

ALARAK
– Vanguard cost reduced from 435 to 425.
– Ascendant cost reduced from 310 to 300.
– Tal’darim Mothership cost reduced from 1275 to 1250.
– Building Alarak now correctly unlocks Shield upgrades.

FENIX
– (Probably) Fixed Fenix placement effects being visible through fog of war.

HANHORNER
– Fixed Widow Mine, Galleon, Deimos Viking % Asteria Wraith giving 0.5% less than the stated Significant Other bonus.
– Removed stated Significant Other bonus from Call in the Fleet.

KERRIGAN
– Lurker cost reduced from 300 to 295.
– Brood Lord cost reduced from 325 to 320.
– Siesmic Spines upgrade cost reduced from 100 to 75.

RAYNOR
– Hyperion’s Advanced Targeting Systems range indicator is now more accurate.
– Medics now properly have a hotkey for Heal.

STETMANN
– Mecha Lurker’s Burrow autocast setting should now be preserved when it spawns.
– Mecha Ultralisk’s Mecha Mooch now properly obeys F3 menu settings.
– Stetmann’s UMI-C Charging Protocol (Mecha Infestor heal) buff now shows its proper tooltip description.

STUKOV
– Infested Bunkers now properly require 9 reposition charges.
– Contamination starting cooldown should now be correct if you pick Stukov using the in-game select.
– Liberators now properly obey F3 menu settings.

TYCHUS
– Added additional checks to Nikara’s second heal beam to stop it targeting weird units like workers.

VORAZUN
– Dark Archon cost reduced from 360 to 350.

2024-05-17

PROTOSS
– Colossus cost reduced from 310 to 300.
Reason: Wasn’t used much.

– Mothership cost reduced from 750 to 700.
Reason: Most of you wouldn’t notice a cost reduction as you don’t build them anyway.

TERRAN
– Widow Mine cost reduced from 110 to 105.
Reason: Unit was nerfed by Blizzard.

– Siege Tank cost reduced from 275 to 265.
Reason: Wasn’t used much.

– Thor cost increased from 415 to 425.
Reason: Too good at dealing with air units.

– Advanced Ballistics cost reduced from 200 to 150.
Reason: Upgrade was nerfed by Blizzard.

– Mag-Field Accelerator upgrade removed.
Reason: Removed by Blizzard.

ZERG
– Mutalisk cost increased from 75 to 80.
Reason: You’re building too many of them, stop that.

– Pathogen Glands upgrade removed.
Reason: Removed by Blizzard.

2024-04-19

GENERAL
– Weekly Brawl modifier Equality changed from “Units have every attribute” to “All units have the same random assortment of attributes”.

2024-03-16

GENERAL
– Expanded Armaments has been taken down while I work on Zeratul.

KERRIGAN
– Kerrigan’s move speed has been increased.
This is to nerf her ability to run out of bounds, without affecting legitimate micro of her abilities.
This is just to make unintended play more difficult to perform, not to remove it.
– Fixed an issue breaking Kerrigan’s pathing.

STETMANN
– Gary now has hotkeys for his Recycle abilities.

2024-03-11

GENERAL
– By popular request, Abathur’s Biomass life bonus no longer scales with life bonuses. (This affects brawl modifiers)

2024-03-01

GENERAL
– Fixed a leap year related issue in the brawl week calculations. It should now correctly be triple Aura.

2024-01-28

GENERAL
– Added hotkey to Spawn Control Group button (currently F).

FENIX
– A Strong Heart upgrade (renames Fenix to Talandar, a useless ‘fun’ one) hotkey changed from Z to V to avoid clashing.

KARAX
– Annihilator’s Shadow Cannon hotkey changed from Q to W, and Barrier’s position changed to match other immortals.

MENGSK
– Missile Turret moved behind Bunker structure, allowing Mutalisks to be built without building the turret first.
– Added hotkey to Unequip Weapon on Troopers.
– Emperor’s Shadow’s EMP no longer deals feedback damage to heroes.

TYCHUS
– To resolve a clash with the previous hotkey update, Tychus’s ultimate equipment hotkey has changed from F to V across all outlaws.

2023-10-09

PROTOSS
– Adept cost reduced from 95 to 90
– Stalker cost increased from 105 to 110
– Disruptor cost increased from 225 to 250
– Void Ray cost reduced from 260 to 250
– Colossus cost reduced from 325 to 310
– Tempest cost reduced from 350 to 335
– Mothership cost reduced from 900 to 750
– Extended Thermal Lance cost reduced from 100 to 75

TERRAN
– Thor cost increased from 400 to 415
– Liberator cost increased from 225 to 235
– Siege Tank cost reduced from 290 to 275
– Cyclone cost reduced from 140 to 125
– Medivac cost reduced from 125 to 120
– Hi-Sec Auto Tracking cost reduced from 100 to 25

ZERG
– Queen cost reduced from 165 to 160
– Hydralisk cost reduced from 100 to 95
– Swarm Host cost reduced from 225 to 215
– Broodlord 375 to 325

2023-09-08

VORAZUN
– Dark Archon’s Confusion ability no longer affects Mind Controlled units.

ZERATUL
– Fixed disruptors being able to target units they can’t see.
– Fixed Hunt for Prophecy having incorrect charges if a unit that was hunting was sold.
– One with the Shadows buff now has a duration bar while active, for visual clarity.
– One with the Shadows now grants “supercloak” instead of invulnerability, due to the confusion this passive has been causing. It also probably makes it less annoying.

2023-08-30

ARTANIS
– Shield Overcharge benefit on allies reduced from 100 to 50.

HANHORNER
– Soverign Battlecruisers now only spawn once.
– Soverign Battlecruiser charge count reduced from infinite to 1.
– Soverign Battlecruiser first comes off cooldown at 400 seconds. Subsequent SBCs have a cooldown of 360.
– Hellbat cost reduced from 145 to 125.
– Hellion cost reduced from 145 to 125.
– Reaper cost reduced from 60 to 55.
– Widow Mine cost reduced from 190 to 160.
– Widow Mine Significant Other bonus reduced from 1.5% to 1%.
– Theia Raven cost reduced from 140 to 125.
– Asteria Wraith Significant Other bonus reduced from 2.5% to 2%.
– Deimos Viking Significant Other bonus reduced from 2.5% to 2%.
– Strike Fighter cost reduced from 250 to 210.
– Hangar Bay cost reduced from 175 to 125.
– Tactical Jump cost reduced from 150 to 100
– Asteria Wraith cost reduced from 380 to 330.
– Deimos Viking cost reduced from 430 to 370.
– Galleon Significant Other bonus reduced from 3.5% to 3%.
– Galleon cost reduced from 540 to 450.

2023-08-21

DEHAKA
– Fixed a bug that allowed Dehaka to eat Tychus heroes.

2023-08-11

ZERATUL
– Telbrus is now available.

2023-07-28

ZERATUL
– Reflecting Shields no longer reflects abilities.

2023-07-27

ZERATUL
– Xel’Naga Shieldguard added.

2023-07-17

ZERATUL
– Xel’Naga Enforcer cost increased from 500 to 600.
– Xel’Naga Abrogator cost increased from 600 to 650.

2023-07-16

ZERATUL
– Artifact Hunt now additionally reduces attack speed by 20%.

2023-07-15

ZERATUL
– Void Templar cost reduced from 500 to 450.
– Zeratul cost increased from 350 to 500.
– Artifact hunt no longer prevents units from spawning. Instead, it halves their power.
– Artifact hunt contribution to artifact costs halved.

2023-05-29

ZERATUL
– Artifact hunts are now limited. Up to 4 units may search for the first fragment, 6 for the second, and 8 for the third. The intent here is to make Zeratul care about which units are sent on hunts, and to improve the value proposition offered by just buying the artifact.
– Zeratul’s units now automatically exit Artifact Hunt after the third artifact has been upgraded.
– Xel’Naga Enforcers now require tier 3.

2023-05-15

ALARAK
– Fixed being able to use Ritual of Sacrifice on unintended units. (previously your ascendants could have consumed supplicants from opponent’s base)

2023-05-09

ALARAK
– Ascendants now properly regenerate Sacrifice charges.

2023-05-08

ALARAK
– Reverted the global charges of Ritual of Sacrifice back to being unit based. (it is now forever broken, each ascendant spawns with one un-rechargeable charge)

2023-05-07

GENERAL
– Time and Water brawl aura modifiers have had their cooldown speed bonus decreased from 25% to 20%.

2023-05-05

GENERAL
– Fixed Strike Weaponry missing replay icon.

ALARAK
– Fixed an issue with Ritual of Sacrifice charges. (now there are 2 shared global cooldown charges for all ascendants, not 2 per each)

HANHORNER
– Horner’s Vikings now properly inherit staging area autocast settings.

RAYNOR
– Fixed being able to upgrade spawned Battlecruisers to Hyperions under Endurance modifier.
– Hyperion no longer targets Benign units with its passive attack.

STETMANN
– Fixed an issue with Stetmann’s zergling speed upgrade purchasing a brood lord upgrade instead.

VORAZUN
– Fixed Stasis Ward not obeying Ability Control settings.

ZAGARA
– Zagara’s Roaches can now properly have their Sell ability cancelled.

2023-05-04

ALARAK
– Ritual of Binding (ascendant levelup on base) may now store up to 2 charges (just tooltip is changed, charges are actually not implemented).

ARTANIS
– Build Scarabs build time reduced from 6 to 5 seconds.
– Whirlwind cooldown reduced from 10 to 8 seconds.

DEHAKA
– Explosive Spores research cost reduced from 150 to 125.
– Primordial Fury research cost reduced from 100 to 75.

FENIX
– Arsenal Overcharge (dragoon fenix) cooldown reduced from 500 seconds to 420 seconds (initial cooldown is 300 seconds since you first put dragoon fenix, after first use it’s 420 seconds).
– Build Interdictor cost reduced from 200 to 50 (it is actually 150 minerals).
– Scout cost reduced from 150 to 145.

KERRIGAN
– Heroic Fortitude cost reduced from 125 to 100.
– Fury cost reduced from 100 to 75.
– Chain Reaction cost reduced from 100 to 75.
– Immobilization Wave can now be toggled on/off in the F3 menu.

NOVA
– Heavy Siege Tank cost reduced from 350 to 340.
– Raven Type-II cost reduced from 510 to 500.

STUKOV
– Volatile Infested cost reduced from 55 to 50.

TYCHUS
– Flashforce GDM Visor (t2 detector upgrade; tooltip still omits it, but it actually gives detection to sirius turrets too) cost reduced from 100 to 50.

VORAZUN
– Shadow Fury cooldown reduced from 10 to 8 seconds.

2023-04-26

GENERAL
– Fixed an issue where having more than 255 points in a mastery stat would start to reduce its effect.

2023-04-24

GENERAL
– Equality (a brawl mode) redesigned. Now grants every unit Armored, Biological, Heroic, Light, Massive, Mechanical and Psionic.

2023-04-10

STUKOV
– Stukov’s Aggressive Incubation (t3 spawn more broodlings upgrade) upgrade now properly spawns 60 Broodlings.

2023-04-08

ZERATUL
– Void Templar blink now properly damages enemies after getting Tier 2 artifact.
– Void Templar cost now properly scales with brawl cost modifiers.

2023-04-06

ZERATUL
– Added Void Templar.

2023-04-05

ZERATUL
– Zeratul’s assimilators are unavailable during Kitchen Sink (a brawl mode) as the design conflicts with the modifier.

2023-03-14

ABATHUR
– Fixed a bug where Abathur’s Ravagers wouldn’t inherit their ability autocasts.
– Upgrading a Ravager with biomass now properly retains its Corrosive Bile autocast setting.

2023-02-24

KERRIGAN
– Fixed an issue with Kerrigan’s Immobilization Wave cooldown.

2023-02-23

ALARAK
– Vanguard cost increased from 425 to 435.

HANHORNER
– Sovereign Battlecruiser’s Significant Other bonus reduced from 6% to 3%.

KARAX
– Purifier Colossus cost increased from 480 to 500.

KERRIGAN
– Torrasque cost increased from 350 to 360.
– Immobilization Wave may now store up to 2 charges.
– Immobilization Wave may be autocast. It will autocast upon reaching 2 charges, on your most injured and in-combat Kerrigan.

MENGSK
– Imperial Intercessors are now considered always a threat.

NOVA
– Holo Decoy cost increased from 575 to 590.

RAYNOR
– Added a “Demolish” button to Spider Mines, allowing poorly placed mines to be destroyed manually.
– Scan radius increased from 13 to 15.
– Scan may now be autocast. It will never use your last charge, and scan at the location of any in-combat Hyperion.
– Marauder cost increased from 95 to 100.
– Medic cost increased from 75 to 80.
– Hyperion cost increased from 1900 to 1950.

VORAZUN
– Stasis Trap duration reduced from 40 sec to 15 sec.
– Stasis Trap cooldown increased from 0 to 5 sec.
– Stasis Trap duration reduced from 3.57 sec to 3 sec.
– Stasis Trap range increased from 5 to 7.
– Stasis Trap will now autocast.

ZAGARA
– Broodmother hotkey changed from T to V.

ZERATUL
– Now has Assimilators.
– Changed Zeratul’s hotkey to X.
– Xel’Naga Abrogator may now be properly refunded if it hasn’t spawned.
– Xel’Naga Ambushers may no longer auto-blink while afflicted by Graviton Beam (fenix/mirage lift).
– Xel’Naga Enforcers will now autocast Barrier when low on hp rather than shields.

PROTOSS
– Stasis Trap duration reduced from 40 sec to 15 sec.
– Stasis Trap cooldown increased from 0 to 5 sec.
– Stasis Trap duration reduced from 3.57 sec to 3 sec.
– Stasis Trap range increased from 5 to 7.
– Stasis Trap will now autocast.

2023-02-14

ZERATUL
– Observer now properly has a Reposition ability.
– Observer may now properly be built above ground units.

2023-02-13

ZERATUL
– Re-added the unfinished Zeratul commander to Brawl mode.
– He must be selected in-game.
– Added Xel’naga Abrogator.
– Zeratul’s Blink abilities now properly share charges.
– Zeratul’s Observer now properly waits for combat to end.

2023-01-26

PROTOSS
– Disruptor cost reduced from 250 to 225.

TERRAN
– Raven cost reduced from 240 to 225.
– Removed Corvid Reactor, Neosteel Plating and Enhanced Shockwaves upgrades.

2023-01-22

ABATHUR
– Devourer Corrosive Acid cooldown reduced from 30 to 15 seconds.
– Biomass cooldown per charge decreased from 60 to 55 seconds.

ALARAK
– Havoc now requires tier 2.
– Havoc cost reduced from 140 to 135.

DEHAKA
– Primal Wurm now requires tier 2.
– Primal Wurm now starts with 2 charges, but no longer gains a charge with each tier upgrade.
– Primal Wurm cost reduced by 25.

FENIX
– Solar Cannon (dragoon fenix anti-ground) energy cost increased from 125 to 150.

HANHORNER
– Call in the Fleet (free battlecruiser) cooldown increased from 360 to 400.
– Call in the Fleet now begins its cooldown the moment the game starts.
– Galleon cost increased from 530 to 540.
– Hangar Bay cost increased from 150 to 175.
– Hellbat cost reduced from 150 to 145.
– Hellion cost reduced from 150 to 145.
– Reaper cost reduced from 65 to 60.
– Tactical Jump cost increased from 100 to 150.
– Galleon’s Train Reaper build time increased from 11 to 12 seconds.
– Shredder Rounds no longer decreases morph time of Deimos Vikings.

NOVA
– Blink cooldown increased from 28.5 seconds to 30 seconds.

TYCHUS
– T-4 Cloudburst Shells (nux increase damage upgrade) mineral cost reduced from 300 to 200.
– Crystalline Amplifiers (nux increase duration upgrade) mineral cost reduced from 350 to 300.

VORAZUN
– Argus Crystal (archon full energy) upgrade tier requirement removed.
– Confusion cooldown reduced from 12 to 10 seconds.

ZAGARA
– Queen cost reduced from 145 to 140.
– Corruptor cost reduced from 210 to 200.

2023-01-07

TYCHUS
– Fixed a bug where Hades Oil (firebat 7->35 dot burn damage against light units) did nothing.

2023-01-03

KERRIGAN
– Psionic Lift and Kinetic Blast (second kerrigan form abilities) now show on the Ability Control menu.
– Fixed an issue with the above abilities not properly inheriting autocast settings when spawned.

2023-01-01

ARTANIS
– Purifier Tempest cost reduced from 375 to 365.
– High Archon cost reduced from 350 to 340.

DEHAKA
– Primal Zergling cost increased from 40 to 45.
– Primal Roach cost increased from 80 to 85.
– Primal Host cost increased from 275 to 285.
– Primal Igniter cost increased from 210 to 220.
– Primal Ultralisk cost increased from 275 to 290.

FENIX
– Purifier Disruptor cost increased fom 280 to 300.
– Solarite Flare (dragoon fenix anti-air) cooldown increased from 5 to 10 seconds.

KARAX
– Purifier Colossus cost increased from 465 to 480.
– Advanced Repair Systems cost reduced from 125 to 50.

HANHORNER
– Hellbat cost increased from 125 to 150.
– Hellion cost increased from 125 to 150.
– Reaper cost increased from 55 to 65.
– Widow Mine cost increased from 160 to 190.
– Widow Mine Significant Other bonus increased from 1% to 1.5%.
– Theia Raven cost increased from 125 to 140.
– Asteria Wraith cost increased from 320 to 380.
– Asteria Wraith Significant Other bonus increased from 2% to 2.5%.
– Deimos Viking cost increased from 360 to 430.
– Deimos Viking Significant Other bonus increased from 2% to 2.5%.
– Strike Fighter cost increased from 210 to 250.
– Galleon cost increased from 440 to 530.
– Galleon Significant Other bonus increased from 3% to 3.5%.
– Hangar Bay cost increased from 125 to 150.
– Sovereign Battlecruiser can no longer be purchased.
– Sovereign Battlecruiser has the Heroic genus (heroic attribute).
– Sovereign Battlecruiser Significant Other bonus reduced from 7.5% to 6%.
– Call in the Fleet introduced. 360 seconds cooldown. Get one permanent battlecruiser unit every 6 minutes. Requires tier3 to be used. Can not be sold. Can store unlimited charges. Equivalent of getting extra +2.5 minerals per second, which is 30% more minerals, while prices are increased by 10-20%. Factoring in early t3, overall hanhorner power is less first 6 minutes, and then it’s about the same as it was before, except you are forced to have battlecruisers.

MENGSK
– Equip B-2 High-Cal LMG cost increased from 20 to 25.
– Pilot Warhound cost increased from 120 to 125.
– Emperor’s Shadow’s Labyrinth Cloak duration reduced from 5 to 4.5 seconds. (tooltip still shows 5 seconds, but duration is really 4.5 seconds)
– Immolation energy cost increased from 75 to 100.

NOVA
– Elite Marine cost increased from 105 to 110.

RAYNOR
– Viking cost increased from 200 to 205 fixed: (only sell price is 205, buy price is still 200, the infinite money bug).
– Siege Tank cost increased from 235 to 240 fixed: (only sell price is 240, buy price is still 235, the infinite money bug).

TYCHUS
– High Capacity Containers (firebat double oil aoe) cost reduced from 75 to 50.
– Wildflame Fuel Additives (3rd upgrade, the one that was spreading fire if enflamed unit died) removed.

VORAZUN
– Oracle cost reduced from 175 to 170.
– Stealth Drive cost reduced from 125 to 100.
– Stalkers’ Phase Reactor duration reduced from 3.57 seconds to 3 seconds. (less cloak duration, but faster shields regeneration)

ZAGARA
– Abberation cost increased from 340 to 350.

2022-12-14

KERRIGAN
– Fixed a bug causing Kerrigan to allow Dehaka to eat Tychus.
– More Kerrigan’s Psionic Lift bug fixes. Do report any other unusual things you might see with this ability.

2022-12-02

ABATHUR
– Fixed an issue causing Pneumatic Carapace to sometimes be unupgradeable.

RAYNOR
– Mercenary Munitions now properly affect Siege Tanks.

TYCHUS
– Umojan Signal Modulator tooltip fixed.
– Procyon Serum cost properly reduced.
– Procyon Twin Heal Beam Gauntlet cost properly reduced.

2022-12-01

ALARAK
– Fixed Alarak requiring facing to use his abilities.

DEHAKA
– Fixed Dehaka requiring facing to use his abilities.

KERRIGAN
– Fixed Kerrigan’s Desolate Queen abilities not inheriting autocast settings.

2022-11-30

ABATHUR
– Starting Biomass increased from 0 to 1.
– Guardian Biomass cost reduced from 5 to 4.
– Devourer cost reduced from 280 to 270
– Viper cost increased from 215 to 220.
– Ravager biomass cost reduced from 5 to 4.

ARTANIS
– Immortal cost reduced from 230 to 225.
– Anion Pulse-Crystals cost reduced from 150 to 125.

DEHAKA
– Hydralisk cost increased from 95 to 100.
– Primal Mutalisk cost increased from 265 to 270.
– Primal Impaler cost increased from 425 to 440.
– Creeper Host cost increased from 500 to 510.

FENIX
– Arsenal Overcharge now has a coolup time of 300 seconds
– Scout cost reduced from 155 to 150.

HAN & HORNER
– Asteria Wraith cost increased from 310 to 320.

KERRIGAN
– Lurker cost reduced from 310 to 300.
– Swarm Queen cost reduced from 155 to 150.

KARAX
– Shadow Cannon cost reduced from 150 to 125.
– Anion Pulse-Crystals cost reduced from 125 to 100.

MENGSK
– Shock Division cost increased from 625 to 650.

NOVA
– Strike Goliath cost reduced from 250 to 245.
– Infantry Weapon Upgrade cost increased from 100/125/150 to 125/150/175.

TYCHUS
These changes are aimed at reducing his AoE potential and buffing his single target. As always, healing is a contentious mechanic in a tug of war. Expect more changes.

– Outlaw costs reduced from 650 minerals to 625 minerals
– Outlaw Weapons upgrade cost reduced from 150/225/300 to 125/200/250.
Tychus
– KD9a Implosion Core stun duration reduced from 1.4 to 1 second.
– Shredder Grenade damage reduced from 75 to 50.
– KD9a Implosion Core cost reduced from 175 to 150.
– SureShot Networked Helmet cost increased from 200 to 300.
Cannonball
– Heavy Impact stun duration reduced from 1 second to 0.5 seconds
– Redline Power Coils cost reduced from 50 to 25.
– Critical Response System cost reduced from 500 to 450.
Rattlesnake
– Secret Stash Stimpack cost reduced from 50 to 25. (they forgot to change price, and then decided to keep it 50)
– Hammer Munitions cost reduced from 425 to 400.
– Moebius Aggression Blend cost reduced from 125 to 100.
– Umojan Signal Modulator cost reduced from 200 to 100.
– Umojan Signal Modulator bonus reduced from +100% to +50%.
Blaze
– Wildflame Fuel Additives cost reduced from 100 to 25.
– Oil Spill duration reduced from 4 to 2 seconds.
– High Capacity Containers cost reduced from 150 to 75.
– XCMC-670 cost increased from 350 to 400.
Nikara
– Super Heal heal rate reduced from 30 to 20 life per second.
– Procyon Serum cost reduced from 500 to 200.
– Procyon Twin Heal Beam Gauntlet cost reduced from 400 to 300.
Nux
– Ultrasonic Pulse cooldown reduced from 21 seconds to 10.
– Ultrasonic Pulse damage reduced from 20 per second to 10.
Sam
– Demolition Charge damage reduced from 500 to 250.
– Demolition Charge damage delay reduced from 3.5 seconds to 3.
– LarsCorp G7 Charges cost reduced from 250 to 150.
– Enhanced Hostilities Kit cost reduced from 150 to 100.
Sirius
– D99 Detonator turret damage reduced from 50 to 25.

RAYNOR
– Raynor’s units now have access to Mercenary Munitions
– Firebat cost increased from 85 to 90.
– Viking cost increased from 185 to 195.
– Siege Tank cost increased from 220 to 230.

STETMANN
– Mecha Ultralisk cost increased from 440 to 450.
– Mecha Lurker cost increased from 375 to 385.

ZAGARA
– Mass Frenzy cooldown reduced from 4 minutes to 3 minutes.
– Roach cost reduced from 65 to 60.
– Baneling cost reduced from 100 to 95.
– Broodmother research moved to tier 2

2022-11-04

MENGSK
– Fixed Mengsk’s Pride of Augustgrad only dealing 200 damage instead of the stated 300 with Yamato. Bug introduced in latest patch.

NOVA
– Nova Blink autocast will now try to use the shield effect pre-emptively before being hit by attacks that deal more damage than her total life, such as Yamato Cannon.

2022-10-31

MENGSK
– Fixed Mengsk’s Medivacs spawning a mind controlled Siege Tank if they die while under the effects of Dominate.
– Mind Controlled Mengsk’s Medivacs may no longer be commanded to unload Siege Tanks.
– Fixed Mengsk’s Medivacs attempting to heal dead units.

STUKOV
– Units that spawn units upon death now always spawn under the original player’s control if they die while Mind Controlled.

KARAX
TYCHUS
VORAZUN
– Fixed some instances of mind controlled spawns going in the wrong direction.

2022-10-30

KARAX
TYCHUS
VORAZUN
– Fixed being able to use Mind Control abilities on units already Mind Controlled.

2022-10-28

GENERAL
– Performance improvements

2022-10-27

KERRIGAN
– Ability Efficiency upgrade cost increased from 50 to 100.
– Crushing Grip duration halved from 4.2 seconds to 2.1 seconds.

NOVA
– Nova cost increased from 150 to 200.

STUKOV
– Fixed Infested Bunkers being able to attack invisible units.

SWANN
– Drakken Laser may no longer target units with Detector.
– Laser Drill reverted to its prior state (no manual targeting, can target detectors).

2022-10-26

GENERAL
– Units with the “Important Hero” buff (units that are immune to Dehaka’s Devour ability) now have a more distinct status bar.

ABATHUR
– Vile Roach cost reduced from 80 to 75.
– Ravager cost increased from 190 to 225.
– Biomass Lifesteal reduced from 50% to 10%.
– Bloated Bile Duct upgrade wording changed.
– Bloated Bile Duct upgrade cost reduced from 150 to 100.
– Viscious Glaive cost reduced from 150 to 100.
– Expect more tuning to Abathur. The changes are meant to move him away from being excessively tanky and AoE-heavy, and that might take some time to implement.

ALARAK
– Added Empower Me attack graphics.
– Implemented Alarak’s “mini charge”. He will now close short distances rapidly.
– Mind Blast upgrade cost reduced from 125 to 100.
– Chaotic Attunement upgrade cost reduced from 150 to 125.
– Power Overwhelming upgrade cost reduced from 100 to 50.
– Vanguard cost increased from 400 to 425.

DEHAKA
– Enlarged Parotid Glands upgrade tier requirement increased from 1 to 2.

FENIX
– Purifier Disruptor tier requirement increased from 2 to 3.

KERRIGAN
– Now has the Desolate Queen prestige, which may be toggled on and off on Kerrigan herself.

MENGSK
– Mutalisk cost reduced from 75 to 70.
– Pride of Augustgrad’s Yamato Cannon level 3 bonus Yamato blasts reduced from 2 to 1.
– Pride of Augustgrad cost reduced from 1600 to 1400.

NOVA
– NEW: Nova now has access to the Blink ability while in Assault mode.
– Added Blink to Ability Control menu.
– Blink now properly inherits autocast settings after spawning.
– Blink has been toned down.

RAYNOR
– Vulture cost reduced from 90 to 85.
– Replenishable Magazines upgrade now grants 1 mine every 15 seconds (was 20).
– Replenishable Magazines upgrade cost reduced from 50 to 25.

STETMANN
– UMI-C Charging Protocol upgrade cost reduced from 100 to 50.
– Egonergy Enhanced Explosives upgrade cost reduced from 125 to 100.

SWANN
– Drakken Laser Drill may now be targeted manually.
– Infernal Plating upgrade tier requirement reduced from 3 to 2.
– Improved Nano-Repair upgrade cost reduced from 150 to 100.
– Defensive Matrix upgrade cost reduced from 150 to 125.

TYCHUS
– Sam’s Procyon Shade Suit gear cost reduced from 225 to 200.
– Sam’s Procyon Shade Suit gear cooldown reduced from 10.7 seconds to 10 seconds.
– Blaze’s Wildflame Fuel Additives cost reduced from 175 to 100.
– Blaze’s Hades Oil cost reduced from 50 to 25.
– Tychus’ Vanadium Shell upgrade cost reduced from 500 to 150.
– Tychus’ Vanadium Shell upgrade effect reduced from +50 grenade damage to +25.
– Nikara’s Reinvigorate Burst damage bonus increased back from 20% to 25%.

ZAGARA
– Scourge now properly gain +11 damage instead of +5 per upgrade level.
– NEW: Now has access to the Broodmother upgrade.

ZERATUL
– Zeratul has been temporarily disabled from brawl mode while I work on him some more.

2022-10-09

ZERATUL
– Added Disruptor.
– First iteration of artifacts. Artifacts now cost 1000/2000/3000 but units can be sent on “Artifact Hunts”. Instead of spawning, they reduce the cost of the current artifact by 20% of their cost.

2022-10-06

GENERAL
– Fixed a bug where you could reposition things ontop of things that you really shouldn’t be repositioning onto.

2022-10-05

GENERAL
– Fixed a rare bug where the game wouldn’t end even after a nexus was destroyed.

ALARAK
– Vanguard’s weapon was attacking 6 times instead of the stated 8.
– Vanguard cost increased from 360 to 400 to compensate for this fix.
– Vanguard attacks are now properly purple after upgrading Fusion Mortars.

2022-09-25

GENERAL
– Patreon critters are now immune to -kill command (because I’m not fixing the resulting dialog error)

ARTANIS
– Artanis Tempests should now correctly deal 500 damage with Disintegrate.

DEHAKA
– Improved Dehaka Guardian Explosive Spores autocast.
– Improved Tyrannozor Barrage of Spikes autocast.

KERRIGAN
– Removed reference to income bonus on Kerrigan’s commander selection button.

MENGSK
– Fixed Mengsk Medivacs not using Ignite Afterburners. For real this time. Probably.
– Mengsk Siege Tank’s Shock and Awe now properly states it reduces attack speed.

NOVA
STUKOV
– Infested and Covert Banshees are now always a threat, in line with other Banshee type units.

VORAZUN
– Vorazun’s Dark Pylon should no longer waste charges on units with a Dark Pylon while shift+queueing orders.

ZAGARA
– Zagara Bile Launchers no longer autocast on Dehaka Primal Worms.

ZERATUL
– Xel’Naga Enforcers now properly benefit from Strike Weaponry and brawl effects.

2022-09-18

ZERATUL
– Added Immortal.

CHANGES
– Improved Spec Ops Ghost EMP autocast.
– Improved Ghost EMP autocast.
– Improved Spectre Ultrasonic Pulse autocast.

2022-09-11

ZERATUL
– Added in a custom birth animation for him and his 1 unit.

2022-09-10

ZERATUL
– Split Blink into aggressive/retreat versions like other Dark Templar.
– Units now properly inherit autocast settings.
– Prophecy cooldowns now start when the map starts, instead of when you build Zeratul.

2022-09-09

ZERATUL
– Added Zeratul (hero) and Xel’Naga Ambusher to Vorazun in Brawl Mode only for testing purposes with a placeholder artifact search mechanic. This is temporary.
If this looks unfinished, that’s because it is. I threw out my old design as it wasn’t meeting my expectations.

2022-08-27

ABATHUR
– Ravager cost increased from 185 to 190.

DEHAKA
– Intimidating Roar now reduces movement speed by 50%, down from 75%

HAN & HORNER
– Galleon’s ‘Train Reaper’ production time increased from 9 to 11 seconds.
– Strike Fighter’s Precision Strike no longer deals bonus damage to Structures
– Strike Fighter cost increased by 10

KERRIGAN
– Lurker range increased from 8 to 9
– Queen cost reduced from 160 to 155.

MENGSK
– Labyrinth Cloak duration reduced from 6 seconds to 5 seconds.

NOVA
– Spec Ops Ghost cost reduced from 350 to 340.
– Raven Type – II cost reduced from 525 to 510.

STETTMAN
– Mecha Lurker’s Focused Strike cooldown increased from 0.7 to 2 seconds.
– Mecha Hydralisk cost reduced from 105 to 100.

TYCHUS
– Warhound Turret detection now requires Flashforce GDM Visor.

VORAZUN
– Centurion cost reduced from 85 to 80.

ZAGARA
– Corruptor cost reduced from 220 to 210.
– Queen cost reduced from 150 to 145.

2022-06-21

TYCHUS
– Blaze’s Oil Spill now lasts 1 second on Heroic units (down from 4).
– Sirius’ SA-55 Thunderbolt Missiles cooldown increased from 10.7 seconds to 15 seconds.
– Nikara’s Reinvigorating Burst damage decreased from 25% to 20%.
– Sirius’ Deploy Warhound Turret cooldown increased from 15 to 18 seconds.

ZAGARA
– Bile Launcher range increased from 13 to 15.
– Artillery Ducts upgrade range bonus increased from 3 to 8.

KERRIGAN
– Malignant Creep attack speed bonus increased from 20% to 30%.
– Assimilation removed
– Raptorling cost reduced from 25 to 23.

HORNER
– Galleon cost increased from 425 to 440.

VORAZUN
– Dark Archon’s Confusion cooldown increased from 10 to 12 seconds.
– Dark Archon’s Mind Control duration reduced from 8 to 6 seconds.

ARTANIS
– Honor Guard cost reduced from 85 to 80.

FENIX
– Legionnaire cost reduced from 150 to 145.
– Adept cost reduced from 100 to 95.
– Scout cost reduced from 160 to 155.
– Conservator’s Protective Field damage reduction reduced from 35% to 25%.

RAYNOR
– Firebat cost reduced from 90 to 85.
– Marine cost reduced from 50 to 45.
– Medic’s Stabilizer Medpacks damage reduction reduced from 25% to 15%.

STUKOV
– Infested Civilian cost reduced from 20 to 18.
– Infested Marine cost decreased from 40 to 38.
– Infested Bunker cost reduced from 365 to 360.

KARAX
– Sentinel cost reduced from 95 to 90.
– Annihilator cost reduced from 275 to 270.
– Energizer cost reduced from 150 to 145.

STETMANN
– Mecha Zergling cost reduced from 45 to 40.

MENGSK
– Sky Fury’s Evasive Maneuvers damage reduction reduced from 40% to 30%.

2022-05-19

ABATHUR
– Leviathan cost reduced from 850 to 825.
– Viper cost reduced from 220 to 215.
– Viper biomass cost reduced from 6 to 5.

ALARAK
– Deadly Charge cooldown reduced from 12 to 11 seconds.
– Tal’darim Mothership cost reduced from 1300 to 1275.
– New upgrade: Energy Shaping. Allows Supplicants to attack air targets.

ARTANIS
– High Archon cost reduced from 360 to 350.
– High Templar cost reduced from 200 to 180.
– Whirlwind no longer requires tier 2.

FENIX
– Clolarion cost reduced from 950 to 925.
– Mojo cost reduced from 425 to 400.

HAN & HORNER
– Mag Mine cooldown increased from 240 seconds to 360 seconds

KERRIGAN
– Queen cost reduced from 165 to 160.
– Brood Mutalisk cost reduced from 125 to 120.

SWANN
– A.R.E.S. is now Light instead of Armored.

ZAGARA
– Corruptor’s Corruption autocast threshhold increased from 200 to 300.