PROTOSS
– Disruptor cost reduced from 250 to 225.
TERRAN
– Raven cost reduced from 240 to 225.
– Removed Corvid Reactor, Neosteel Plating and Enhanced Shockwaves upgrades.
ABATHUR
– Devourer Corrosive Acid cooldown reduced from 30 to 15 seconds.
– Biomass cooldown per charge decreased from 60 to 55 seconds.
ALARAK
– Havoc now requires tier 2.
– Havoc cost reduced from 140 to 135.
DEHAKA
– Primal Wurm now requires tier 2.
– Primal Wurm now starts with 2 charges, but no longer gains a charge with each tier upgrade.
– Primal Wurm cost reduced by 25.
FENIX
– Solar Cannon (dragoon fenix anti-ground) energy cost increased from 125 to 150.
HANHORNER
– Call in the Fleet (free battlecruiser) cooldown increased from 360 to 400.
– Call in the Fleet now begins its cooldown the moment the game starts.
– Galleon cost increased from 530 to 540.
– Hangar Bay cost increased from 150 to 175.
– Hellbat cost reduced from 150 to 145.
– Hellion cost reduced from 150 to 145.
– Reaper cost reduced from 65 to 60.
– Tactical Jump cost increased from 100 to 150.
– Galleon’s Train Reaper build time increased from 11 to 12 seconds.
– Shredder Rounds no longer decreases morph time of Deimos Vikings.
NOVA
– Blink cooldown increased from 28.5 seconds to 30 seconds.
TYCHUS
– T-4 Cloudburst Shells (nux increase damage upgrade) mineral cost reduced from 300 to 200.
– Crystalline Amplifiers (nux increase duration upgrade) mineral cost reduced from 350 to 300.
VORAZUN
– Argus Crystal (archon full energy) upgrade tier requirement removed.
– Confusion cooldown reduced from 12 to 10 seconds.
ZAGARA
– Queen cost reduced from 145 to 140.
– Corruptor cost reduced from 210 to 200.
TYCHUS
– Fixed a bug where Hades Oil (firebat 7->35 dot burn damage against light units) did nothing.
KERRIGAN
– Psionic Lift and Kinetic Blast (second kerrigan form abilities) now show on the Ability Control menu.
– Fixed an issue with the above abilities not properly inheriting autocast settings when spawned.
ARTANIS
– Purifier Tempest cost reduced from 375 to 365.
– High Archon cost reduced from 350 to 340.
DEHAKA
– Primal Zergling cost increased from 40 to 45.
– Primal Roach cost increased from 80 to 85.
– Primal Host cost increased from 275 to 285.
– Primal Igniter cost increased from 210 to 220.
– Primal Ultralisk cost increased from 275 to 290.
FENIX
– Purifier Disruptor cost increased fom 280 to 300.
– Solarite Flare (dragoon fenix anti-air) cooldown increased from 5 to 10 seconds.
KARAX
– Purifier Colossus cost increased from 465 to 480.
– Advanced Repair Systems cost reduced from 125 to 50.
HANHORNER
– Hellbat cost increased from 125 to 150.
– Hellion cost increased from 125 to 150.
– Reaper cost increased from 55 to 65.
– Widow Mine cost increased from 160 to 190.
– Widow Mine Significant Other bonus increased from 1% to 1.5%.
– Theia Raven cost increased from 125 to 140.
– Asteria Wraith cost increased from 320 to 380.
– Asteria Wraith Significant Other bonus increased from 2% to 2.5%.
– Deimos Viking cost increased from 360 to 430.
– Deimos Viking Significant Other bonus increased from 2% to 2.5%.
– Strike Fighter cost increased from 210 to 250.
– Galleon cost increased from 440 to 530.
– Galleon Significant Other bonus increased from 3% to 3.5%.
– Hangar Bay cost increased from 125 to 150.
– Sovereign Battlecruiser can no longer be purchased.
– Sovereign Battlecruiser has the Heroic genus (heroic attribute).
– Sovereign Battlecruiser Significant Other bonus reduced from 7.5% to 6%.
– Call in the Fleet introduced. 360 seconds cooldown. Get one permanent battlecruiser unit every 6 minutes. Requires tier3 to be used. Can not be sold. Can store unlimited charges. Equivalent of getting extra +2.5 minerals per second, which is 30% more minerals, while prices are increased by 10-20%. Factoring in early t3, overall hanhorner power is less first 6 minutes, and then it’s about the same as it was before, except you are forced to have battlecruisers.
MENGSK
– Equip B-2 High-Cal LMG cost increased from 20 to 25.
– Pilot Warhound cost increased from 120 to 125.
– Emperor’s Shadow’s Labyrinth Cloak duration reduced from 5 to 4.5 seconds. (tooltip still shows 5 seconds, but duration is really 4.5 seconds)
– Immolation energy cost increased from 75 to 100.
NOVA
– Elite Marine cost increased from 105 to 110.
RAYNOR
– Viking cost increased from 200 to 205 fixed: (only sell price is 205, buy price is still 200, the infinite money bug).
– Siege Tank cost increased from 235 to 240 fixed: (only sell price is 240, buy price is still 235, the infinite money bug).
TYCHUS
– High Capacity Containers (firebat double oil aoe) cost reduced from 75 to 50.
– Wildflame Fuel Additives (3rd upgrade, the one that was spreading fire if enflamed unit died) removed.
VORAZUN
– Oracle cost reduced from 175 to 170.
– Stealth Drive cost reduced from 125 to 100.
– Stalkers’ Phase Reactor duration reduced from 3.57 seconds to 3 seconds. (less cloak duration, but faster shields regeneration)
ZAGARA
– Abberation cost increased from 340 to 350.
KERRIGAN
– Fixed a bug causing Kerrigan to allow Dehaka to eat Tychus.
– More Kerrigan’s Psionic Lift bug fixes. Do report any other unusual things you might see with this ability.
ABATHUR
– Fixed an issue causing Pneumatic Carapace to sometimes be unupgradeable.
RAYNOR
– Mercenary Munitions now properly affect Siege Tanks.
TYCHUS
– Umojan Signal Modulator tooltip fixed.
– Procyon Serum cost properly reduced.
– Procyon Twin Heal Beam Gauntlet cost properly reduced.
ALARAK
– Fixed Alarak requiring facing to use his abilities.
DEHAKA
– Fixed Dehaka requiring facing to use his abilities.
KERRIGAN
– Fixed Kerrigan’s Desolate Queen abilities not inheriting autocast settings.
ABATHUR
– Starting Biomass increased from 0 to 1.
– Guardian Biomass cost reduced from 5 to 4.
– Devourer cost reduced from 280 to 270
– Viper cost increased from 215 to 220.
– Ravager biomass cost reduced from 5 to 4.
ARTANIS
– Immortal cost reduced from 230 to 225.
– Anion Pulse-Crystals cost reduced from 150 to 125.
DEHAKA
– Hydralisk cost increased from 95 to 100.
– Primal Mutalisk cost increased from 265 to 270.
– Primal Impaler cost increased from 425 to 440.
– Creeper Host cost increased from 500 to 510.
FENIX
– Arsenal Overcharge now has a coolup time of 300 seconds
– Scout cost reduced from 155 to 150.
HAN & HORNER
– Asteria Wraith cost increased from 310 to 320.
KERRIGAN
– Lurker cost reduced from 310 to 300.
– Swarm Queen cost reduced from 155 to 150.
KARAX
– Shadow Cannon cost reduced from 150 to 125.
– Anion Pulse-Crystals cost reduced from 125 to 100.
MENGSK
– Shock Division cost increased from 625 to 650.
NOVA
– Strike Goliath cost reduced from 250 to 245.
– Infantry Weapon Upgrade cost increased from 100/125/150 to 125/150/175.
TYCHUS
These changes are aimed at reducing his AoE potential and buffing his single target. As always, healing is a contentious mechanic in a tug of war. Expect more changes.
– Outlaw costs reduced from 650 minerals to 625 minerals
– Outlaw Weapons upgrade cost reduced from 150/225/300 to 125/200/250.
Tychus
– KD9a Implosion Core stun duration reduced from 1.4 to 1 second.
– Shredder Grenade damage reduced from 75 to 50.
– KD9a Implosion Core cost reduced from 175 to 150.
– SureShot Networked Helmet cost increased from 200 to 300.
Cannonball
– Heavy Impact stun duration reduced from 1 second to 0.5 seconds
– Redline Power Coils cost reduced from 50 to 25.
– Critical Response System cost reduced from 500 to 450.
Rattlesnake
– Secret Stash Stimpack cost reduced from 50 to 25. (they forgot to change price, and then decided to keep it 50)
– Hammer Munitions cost reduced from 425 to 400.
– Moebius Aggression Blend cost reduced from 125 to 100.
– Umojan Signal Modulator cost reduced from 200 to 100.
– Umojan Signal Modulator bonus reduced from +100% to +50%.
Blaze
– Wildflame Fuel Additives cost reduced from 100 to 25.
– Oil Spill duration reduced from 4 to 2 seconds.
– High Capacity Containers cost reduced from 150 to 75.
– XCMC-670 cost increased from 350 to 400.
Nikara
– Super Heal heal rate reduced from 30 to 20 life per second.
– Procyon Serum cost reduced from 500 to 200.
– Procyon Twin Heal Beam Gauntlet cost reduced from 400 to 300.
Nux
– Ultrasonic Pulse cooldown reduced from 21 seconds to 10.
– Ultrasonic Pulse damage reduced from 20 per second to 10.
Sam
– Demolition Charge damage reduced from 500 to 250.
– Demolition Charge damage delay reduced from 3.5 seconds to 3.
– LarsCorp G7 Charges cost reduced from 250 to 150.
– Enhanced Hostilities Kit cost reduced from 150 to 100.
Sirius
– D99 Detonator turret damage reduced from 50 to 25.
RAYNOR
– Raynor’s units now have access to Mercenary Munitions
– Firebat cost increased from 85 to 90.
– Viking cost increased from 185 to 195.
– Siege Tank cost increased from 220 to 230.
STETMANN
– Mecha Ultralisk cost increased from 440 to 450.
– Mecha Lurker cost increased from 375 to 385.
ZAGARA
– Mass Frenzy cooldown reduced from 4 minutes to 3 minutes.
– Roach cost reduced from 65 to 60.
– Baneling cost reduced from 100 to 95.
– Broodmother research moved to tier 2
MENGSK
– Fixed Mengsk’s Pride of Augustgrad only dealing 200 damage instead of the stated 300 with Yamato. Bug introduced in latest patch.
NOVA
– Nova Blink autocast will now try to use the shield effect pre-emptively before being hit by attacks that deal more damage than her total life, such as Yamato Cannon.