Patch Notes

2023-09-08

VORAZUN
– Dark Archon’s Confusion ability no longer affects Mind Controlled units.

ZERATUL
– Fixed disruptors being able to target units they can’t see.
– Fixed Hunt for Prophecy having incorrect charges if a unit that was hunting was sold.
– One with the Shadows buff now has a duration bar while active, for visual clarity.
– One with the Shadows now grants “supercloak” instead of invulnerability, due to the confusion this passive has been causing. It also probably makes it less annoying.

2023-08-30

ARTANIS
– Shield Overcharge benefit on allies reduced from 100 to 50.

HANHORNER
– Soverign Battlecruisers now only spawn once.
– Soverign Battlecruiser charge count reduced from infinite to 1.
– Soverign Battlecruiser first comes off cooldown at 400 seconds. Subsequent SBCs have a cooldown of 360.
– Hellbat cost reduced from 145 to 125.
– Hellion cost reduced from 145 to 125.
– Reaper cost reduced from 60 to 55.
– Widow Mine cost reduced from 190 to 160.
– Widow Mine Significant Other bonus reduced from 1.5% to 1%.
– Theia Raven cost reduced from 140 to 125.
– Asteria Wraith Significant Other bonus reduced from 2.5% to 2%.
– Deimos Viking Significant Other bonus reduced from 2.5% to 2%.
– Strike Fighter cost reduced from 250 to 210.
– Hangar Bay cost reduced from 175 to 125.
– Tactical Jump cost reduced from 150 to 100
– Asteria Wraith cost reduced from 380 to 330.
– Deimos Viking cost reduced from 430 to 370.
– Galleon Significant Other bonus reduced from 3.5% to 3%.
– Galleon cost reduced from 540 to 450.

2023-08-21

DEHAKA
– Fixed a bug that allowed Dehaka to eat Tychus heroes.

2023-08-11

ZERATUL
– Telbrus is now available.

2023-07-28

ZERATUL
– Reflecting Shields no longer reflects abilities.

2023-07-27

ZERATUL
– Xel’Naga Shieldguard added.

2023-07-17

ZERATUL
– Xel’Naga Enforcer cost increased from 500 to 600.
– Xel’Naga Abrogator cost increased from 600 to 650.

2023-07-16

ZERATUL
– Artifact Hunt now additionally reduces attack speed by 20%.

2023-07-15

ZERATUL
– Void Templar cost reduced from 500 to 450.
– Zeratul cost increased from 350 to 500.
– Artifact hunt no longer prevents units from spawning. Instead, it halves their power.
– Artifact hunt contribution to artifact costs halved.

2023-05-29

ZERATUL
– Artifact hunts are now limited. Up to 4 units may search for the first fragment, 6 for the second, and 8 for the third. The intent here is to make Zeratul care about which units are sent on hunts, and to improve the value proposition offered by just buying the artifact.
– Zeratul’s units now automatically exit Artifact Hunt after the third artifact has been upgraded.
– Xel’Naga Enforcers now require tier 3.

2023-05-15

ALARAK
– Fixed being able to use Ritual of Sacrifice on unintended units. (previously your ascendants could have consumed supplicants from opponent’s base)

2023-05-09

ALARAK
– Ascendants now properly regenerate Sacrifice charges.

2023-05-08

ALARAK
– Reverted the global charges of Ritual of Sacrifice back to being unit based. (it is now forever broken, each ascendant spawns with one un-rechargeable charge)

2023-05-07

GENERAL
– Time and Water brawl aura modifiers have had their cooldown speed bonus decreased from 25% to 20%.

2023-05-05

GENERAL
– Fixed Strike Weaponry missing replay icon.

ALARAK
– Fixed an issue with Ritual of Sacrifice charges. (now there are 2 shared global cooldown charges for all ascendants, not 2 per each)

HANHORNER
– Horner’s Vikings now properly inherit staging area autocast settings.

RAYNOR
– Fixed being able to upgrade spawned Battlecruisers to Hyperions under Endurance modifier.
– Hyperion no longer targets Benign units with its passive attack.

STETMANN
– Fixed an issue with Stetmann’s zergling speed upgrade purchasing a brood lord upgrade instead.

VORAZUN
– Fixed Stasis Ward not obeying Ability Control settings.

ZAGARA
– Zagara’s Roaches can now properly have their Sell ability cancelled.

2023-05-04

ALARAK
– Ritual of Binding (ascendant levelup on base) may now store up to 2 charges (just tooltip is changed, charges are actually not implemented).

ARTANIS
– Build Scarabs build time reduced from 6 to 5 seconds.
– Whirlwind cooldown reduced from 10 to 8 seconds.

DEHAKA
– Explosive Spores research cost reduced from 150 to 125.
– Primordial Fury research cost reduced from 100 to 75.

FENIX
– Arsenal Overcharge (dragoon fenix) cooldown reduced from 500 seconds to 420 seconds (initial cooldown is 300 seconds since you first put dragoon fenix, after first use it’s 420 seconds).
– Build Interdictor cost reduced from 200 to 50 (it is actually 150 minerals).
– Scout cost reduced from 150 to 145.

KERRIGAN
– Heroic Fortitude cost reduced from 125 to 100.
– Fury cost reduced from 100 to 75.
– Chain Reaction cost reduced from 100 to 75.
– Immobilization Wave can now be toggled on/off in the F3 menu.

NOVA
– Heavy Siege Tank cost reduced from 350 to 340.
– Raven Type-II cost reduced from 510 to 500.

STUKOV
– Volatile Infested cost reduced from 55 to 50.

TYCHUS
– Flashforce GDM Visor (t2 detector upgrade; tooltip still omits it, but it actually gives detection to sirius turrets too) cost reduced from 100 to 50.

VORAZUN
– Shadow Fury cooldown reduced from 10 to 8 seconds.

2023-04-26

GENERAL
– Fixed an issue where having more than 255 points in a mastery stat would start to reduce its effect.

2023-04-24

GENERAL
– Equality (a brawl mode) redesigned. Now grants every unit Armored, Biological, Heroic, Light, Massive, Mechanical and Psionic.

2023-04-10

STUKOV
– Stukov’s Aggressive Incubation (t3 spawn more broodlings upgrade) upgrade now properly spawns 60 Broodlings.

2023-04-08

ZERATUL
– Void Templar blink now properly damages enemies after getting Tier 2 artifact.
– Void Templar cost now properly scales with brawl cost modifiers.

2023-04-06

ZERATUL
– Added Void Templar.

2023-04-05

ZERATUL
– Zeratul’s assimilators are unavailable during Kitchen Sink (a brawl mode) as the design conflicts with the modifier.

2023-03-14

ABATHUR
– Fixed a bug where Abathur’s Ravagers wouldn’t inherit their ability autocasts.
– Upgrading a Ravager with biomass now properly retains its Corrosive Bile autocast setting.

2023-02-24

KERRIGAN
– Fixed an issue with Kerrigan’s Immobilization Wave cooldown.

2023-02-23

ALARAK
– Vanguard cost increased from 425 to 435.

HANHORNER
– Sovereign Battlecruiser’s Significant Other bonus reduced from 6% to 3%.

KARAX
– Purifier Colossus cost increased from 480 to 500.

KERRIGAN
– Torrasque cost increased from 350 to 360.
– Immobilization Wave may now store up to 2 charges.
– Immobilization Wave may be autocast. It will autocast upon reaching 2 charges, on your most injured and in-combat Kerrigan.

MENGSK
– Imperial Intercessors are now considered always a threat.

NOVA
– Holo Decoy cost increased from 575 to 590.

RAYNOR
– Added a “Demolish” button to Spider Mines, allowing poorly placed mines to be destroyed manually.
– Scan radius increased from 13 to 15.
– Scan may now be autocast. It will never use your last charge, and scan at the location of any in-combat Hyperion.
– Marauder cost increased from 95 to 100.
– Medic cost increased from 75 to 80.
– Hyperion cost increased from 1900 to 1950.

VORAZUN
– Stasis Trap duration reduced from 40 sec to 15 sec.
– Stasis Trap cooldown increased from 0 to 5 sec.
– Stasis Trap duration reduced from 3.57 sec to 3 sec.
– Stasis Trap range increased from 5 to 7.
– Stasis Trap will now autocast.

ZAGARA
– Broodmother hotkey changed from T to V.

ZERATUL
– Now has Assimilators.
– Changed Zeratul’s hotkey to X.
– Xel’Naga Abrogator may now be properly refunded if it hasn’t spawned.
– Xel’Naga Ambushers may no longer auto-blink while afflicted by Graviton Beam (fenix/mirage lift).
– Xel’Naga Enforcers will now autocast Barrier when low on hp rather than shields.

PROTOSS
– Stasis Trap duration reduced from 40 sec to 15 sec.
– Stasis Trap cooldown increased from 0 to 5 sec.
– Stasis Trap duration reduced from 3.57 sec to 3 sec.
– Stasis Trap range increased from 5 to 7.
– Stasis Trap will now autocast.

2023-02-14

ZERATUL
– Observer now properly has a Reposition ability.
– Observer may now properly be built above ground units.

2023-02-13

ZERATUL
– Re-added the unfinished Zeratul commander to Brawl mode.
– He must be selected in-game.
– Added Xel’naga Abrogator.
– Zeratul’s Blink abilities now properly share charges.
– Zeratul’s Observer now properly waits for combat to end.

2023-01-26

PROTOSS
– Disruptor cost reduced from 250 to 225.

TERRAN
– Raven cost reduced from 240 to 225.
– Removed Corvid Reactor, Neosteel Plating and Enhanced Shockwaves upgrades.

2023-01-22

ABATHUR
– Devourer Corrosive Acid cooldown reduced from 30 to 15 seconds.
– Biomass cooldown per charge decreased from 60 to 55 seconds.

ALARAK
– Havoc now requires tier 2.
– Havoc cost reduced from 140 to 135.

DEHAKA
– Primal Wurm now requires tier 2.
– Primal Wurm now starts with 2 charges, but no longer gains a charge with each tier upgrade.
– Primal Wurm cost reduced by 25.

FENIX
– Solar Cannon (dragoon fenix anti-ground) energy cost increased from 125 to 150.

HANHORNER
– Call in the Fleet (free battlecruiser) cooldown increased from 360 to 400.
– Call in the Fleet now begins its cooldown the moment the game starts.
– Galleon cost increased from 530 to 540.
– Hangar Bay cost increased from 150 to 175.
– Hellbat cost reduced from 150 to 145.
– Hellion cost reduced from 150 to 145.
– Reaper cost reduced from 65 to 60.
– Tactical Jump cost increased from 100 to 150.
– Galleon’s Train Reaper build time increased from 11 to 12 seconds.
– Shredder Rounds no longer decreases morph time of Deimos Vikings.

NOVA
– Blink cooldown increased from 28.5 seconds to 30 seconds.

TYCHUS
– T-4 Cloudburst Shells (nux increase damage upgrade) mineral cost reduced from 300 to 200.
– Crystalline Amplifiers (nux increase duration upgrade) mineral cost reduced from 350 to 300.

VORAZUN
– Argus Crystal (archon full energy) upgrade tier requirement removed.
– Confusion cooldown reduced from 12 to 10 seconds.

ZAGARA
– Queen cost reduced from 145 to 140.
– Corruptor cost reduced from 210 to 200.

2023-01-07

TYCHUS
– Fixed a bug where Hades Oil (firebat 7->35 dot burn damage against light units) did nothing.

2023-01-03

KERRIGAN
– Psionic Lift and Kinetic Blast (second kerrigan form abilities) now show on the Ability Control menu.
– Fixed an issue with the above abilities not properly inheriting autocast settings when spawned.

2023-01-01

ARTANIS
– Purifier Tempest cost reduced from 375 to 365.
– High Archon cost reduced from 350 to 340.

DEHAKA
– Primal Zergling cost increased from 40 to 45.
– Primal Roach cost increased from 80 to 85.
– Primal Host cost increased from 275 to 285.
– Primal Igniter cost increased from 210 to 220.
– Primal Ultralisk cost increased from 275 to 290.

FENIX
– Purifier Disruptor cost increased fom 280 to 300.
– Solarite Flare (dragoon fenix anti-air) cooldown increased from 5 to 10 seconds.

KARAX
– Purifier Colossus cost increased from 465 to 480.
– Advanced Repair Systems cost reduced from 125 to 50.

HANHORNER
– Hellbat cost increased from 125 to 150.
– Hellion cost increased from 125 to 150.
– Reaper cost increased from 55 to 65.
– Widow Mine cost increased from 160 to 190.
– Widow Mine Significant Other bonus increased from 1% to 1.5%.
– Theia Raven cost increased from 125 to 140.
– Asteria Wraith cost increased from 320 to 380.
– Asteria Wraith Significant Other bonus increased from 2% to 2.5%.
– Deimos Viking cost increased from 360 to 430.
– Deimos Viking Significant Other bonus increased from 2% to 2.5%.
– Strike Fighter cost increased from 210 to 250.
– Galleon cost increased from 440 to 530.
– Galleon Significant Other bonus increased from 3% to 3.5%.
– Hangar Bay cost increased from 125 to 150.
– Sovereign Battlecruiser can no longer be purchased.
– Sovereign Battlecruiser has the Heroic genus (heroic attribute).
– Sovereign Battlecruiser Significant Other bonus reduced from 7.5% to 6%.
– Call in the Fleet introduced. 360 seconds cooldown. Get one permanent battlecruiser unit every 6 minutes. Requires tier3 to be used. Can not be sold. Can store unlimited charges. Equivalent of getting extra +2.5 minerals per second, which is 30% more minerals, while prices are increased by 10-20%. Factoring in early t3, overall hanhorner power is less first 6 minutes, and then it’s about the same as it was before, except you are forced to have battlecruisers.

MENGSK
– Equip B-2 High-Cal LMG cost increased from 20 to 25.
– Pilot Warhound cost increased from 120 to 125.
– Emperor’s Shadow’s Labyrinth Cloak duration reduced from 5 to 4.5 seconds. (tooltip still shows 5 seconds, but duration is really 4.5 seconds)
– Immolation energy cost increased from 75 to 100.

NOVA
– Elite Marine cost increased from 105 to 110.

RAYNOR
– Viking cost increased from 200 to 205 fixed: (only sell price is 205, buy price is still 200, the infinite money bug).
– Siege Tank cost increased from 235 to 240 fixed: (only sell price is 240, buy price is still 235, the infinite money bug).

TYCHUS
– High Capacity Containers (firebat double oil aoe) cost reduced from 75 to 50.
– Wildflame Fuel Additives (3rd upgrade, the one that was spreading fire if enflamed unit died) removed.

VORAZUN
– Oracle cost reduced from 175 to 170.
– Stealth Drive cost reduced from 125 to 100.
– Stalkers’ Phase Reactor duration reduced from 3.57 seconds to 3 seconds. (less cloak duration, but faster shields regeneration)

ZAGARA
– Abberation cost increased from 340 to 350.

2022-12-14

KERRIGAN
– Fixed a bug causing Kerrigan to allow Dehaka to eat Tychus.
– More Kerrigan’s Psionic Lift bug fixes. Do report any other unusual things you might see with this ability.

2022-12-02

ABATHUR
– Fixed an issue causing Pneumatic Carapace to sometimes be unupgradeable.

RAYNOR
– Mercenary Munitions now properly affect Siege Tanks.

TYCHUS
– Umojan Signal Modulator tooltip fixed.
– Procyon Serum cost properly reduced.
– Procyon Twin Heal Beam Gauntlet cost properly reduced.

2022-12-01

ALARAK
– Fixed Alarak requiring facing to use his abilities.

DEHAKA
– Fixed Dehaka requiring facing to use his abilities.

KERRIGAN
– Fixed Kerrigan’s Desolate Queen abilities not inheriting autocast settings.

2022-11-30

ABATHUR
– Starting Biomass increased from 0 to 1.
– Guardian Biomass cost reduced from 5 to 4.
– Devourer cost reduced from 280 to 270
– Viper cost increased from 215 to 220.
– Ravager biomass cost reduced from 5 to 4.

ARTANIS
– Immortal cost reduced from 230 to 225.
– Anion Pulse-Crystals cost reduced from 150 to 125.

DEHAKA
– Hydralisk cost increased from 95 to 100.
– Primal Mutalisk cost increased from 265 to 270.
– Primal Impaler cost increased from 425 to 440.
– Creeper Host cost increased from 500 to 510.

FENIX
– Arsenal Overcharge now has a coolup time of 300 seconds
– Scout cost reduced from 155 to 150.

HAN & HORNER
– Asteria Wraith cost increased from 310 to 320.

KERRIGAN
– Lurker cost reduced from 310 to 300.
– Swarm Queen cost reduced from 155 to 150.

KARAX
– Shadow Cannon cost reduced from 150 to 125.
– Anion Pulse-Crystals cost reduced from 125 to 100.

MENGSK
– Shock Division cost increased from 625 to 650.

NOVA
– Strike Goliath cost reduced from 250 to 245.
– Infantry Weapon Upgrade cost increased from 100/125/150 to 125/150/175.

TYCHUS
These changes are aimed at reducing his AoE potential and buffing his single target. As always, healing is a contentious mechanic in a tug of war. Expect more changes.

– Outlaw costs reduced from 650 minerals to 625 minerals
– Outlaw Weapons upgrade cost reduced from 150/225/300 to 125/200/250.
Tychus
– KD9a Implosion Core stun duration reduced from 1.4 to 1 second.
– Shredder Grenade damage reduced from 75 to 50.
– KD9a Implosion Core cost reduced from 175 to 150.
– SureShot Networked Helmet cost increased from 200 to 300.
Cannonball
– Heavy Impact stun duration reduced from 1 second to 0.5 seconds
– Redline Power Coils cost reduced from 50 to 25.
– Critical Response System cost reduced from 500 to 450.
Rattlesnake
– Secret Stash Stimpack cost reduced from 50 to 25. (they forgot to change price, and then decided to keep it 50)
– Hammer Munitions cost reduced from 425 to 400.
– Moebius Aggression Blend cost reduced from 125 to 100.
– Umojan Signal Modulator cost reduced from 200 to 100.
– Umojan Signal Modulator bonus reduced from +100% to +50%.
Blaze
– Wildflame Fuel Additives cost reduced from 100 to 25.
– Oil Spill duration reduced from 4 to 2 seconds.
– High Capacity Containers cost reduced from 150 to 75.
– XCMC-670 cost increased from 350 to 400.
Nikara
– Super Heal heal rate reduced from 30 to 20 life per second.
– Procyon Serum cost reduced from 500 to 200.
– Procyon Twin Heal Beam Gauntlet cost reduced from 400 to 300.
Nux
– Ultrasonic Pulse cooldown reduced from 21 seconds to 10.
– Ultrasonic Pulse damage reduced from 20 per second to 10.
Sam
– Demolition Charge damage reduced from 500 to 250.
– Demolition Charge damage delay reduced from 3.5 seconds to 3.
– LarsCorp G7 Charges cost reduced from 250 to 150.
– Enhanced Hostilities Kit cost reduced from 150 to 100.
Sirius
– D99 Detonator turret damage reduced from 50 to 25.

RAYNOR
– Raynor’s units now have access to Mercenary Munitions
– Firebat cost increased from 85 to 90.
– Viking cost increased from 185 to 195.
– Siege Tank cost increased from 220 to 230.

STETMANN
– Mecha Ultralisk cost increased from 440 to 450.
– Mecha Lurker cost increased from 375 to 385.

ZAGARA
– Mass Frenzy cooldown reduced from 4 minutes to 3 minutes.
– Roach cost reduced from 65 to 60.
– Baneling cost reduced from 100 to 95.
– Broodmother research moved to tier 2

2022-11-04

MENGSK
– Fixed Mengsk’s Pride of Augustgrad only dealing 200 damage instead of the stated 300 with Yamato. Bug introduced in latest patch.

NOVA
– Nova Blink autocast will now try to use the shield effect pre-emptively before being hit by attacks that deal more damage than her total life, such as Yamato Cannon.

2022-10-31

MENGSK
– Fixed Mengsk’s Medivacs spawning a mind controlled Siege Tank if they die while under the effects of Dominate.
– Mind Controlled Mengsk’s Medivacs may no longer be commanded to unload Siege Tanks.
– Fixed Mengsk’s Medivacs attempting to heal dead units.

STUKOV
– Units that spawn units upon death now always spawn under the original player’s control if they die while Mind Controlled.

KARAX
TYCHUS
VORAZUN
– Fixed some instances of mind controlled spawns going in the wrong direction.

2022-10-30

KARAX
TYCHUS
VORAZUN
– Fixed being able to use Mind Control abilities on units already Mind Controlled.

2022-10-28

GENERAL
– Performance improvements

2022-10-27

KERRIGAN
– Ability Efficiency upgrade cost increased from 50 to 100.
– Crushing Grip duration halved from 4.2 seconds to 2.1 seconds.

NOVA
– Nova cost increased from 150 to 200.

STUKOV
– Fixed Infested Bunkers being able to attack invisible units.

SWANN
– Drakken Laser may no longer target units with Detector.
– Laser Drill reverted to its prior state (no manual targeting, can target detectors).

2022-10-26

GENERAL
– Units with the “Important Hero” buff (units that are immune to Dehaka’s Devour ability) now have a more distinct status bar.

ABATHUR
– Vile Roach cost reduced from 80 to 75.
– Ravager cost increased from 190 to 225.
– Biomass Lifesteal reduced from 50% to 10%.
– Bloated Bile Duct upgrade wording changed.
– Bloated Bile Duct upgrade cost reduced from 150 to 100.
– Viscious Glaive cost reduced from 150 to 100.
– Expect more tuning to Abathur. The changes are meant to move him away from being excessively tanky and AoE-heavy, and that might take some time to implement.

ALARAK
– Added Empower Me attack graphics.
– Implemented Alarak’s “mini charge”. He will now close short distances rapidly.
– Mind Blast upgrade cost reduced from 125 to 100.
– Chaotic Attunement upgrade cost reduced from 150 to 125.
– Power Overwhelming upgrade cost reduced from 100 to 50.
– Vanguard cost increased from 400 to 425.

DEHAKA
– Enlarged Parotid Glands upgrade tier requirement increased from 1 to 2.

FENIX
– Purifier Disruptor tier requirement increased from 2 to 3.

KERRIGAN
– Now has the Desolate Queen prestige, which may be toggled on and off on Kerrigan herself.

MENGSK
– Mutalisk cost reduced from 75 to 70.
– Pride of Augustgrad’s Yamato Cannon level 3 bonus Yamato blasts reduced from 2 to 1.
– Pride of Augustgrad cost reduced from 1600 to 1400.

NOVA
– NEW: Nova now has access to the Blink ability while in Assault mode.
– Added Blink to Ability Control menu.
– Blink now properly inherits autocast settings after spawning.
– Blink has been toned down.

RAYNOR
– Vulture cost reduced from 90 to 85.
– Replenishable Magazines upgrade now grants 1 mine every 15 seconds (was 20).
– Replenishable Magazines upgrade cost reduced from 50 to 25.

STETMANN
– UMI-C Charging Protocol upgrade cost reduced from 100 to 50.
– Egonergy Enhanced Explosives upgrade cost reduced from 125 to 100.

SWANN
– Drakken Laser Drill may now be targeted manually.
– Infernal Plating upgrade tier requirement reduced from 3 to 2.
– Improved Nano-Repair upgrade cost reduced from 150 to 100.
– Defensive Matrix upgrade cost reduced from 150 to 125.

TYCHUS
– Sam’s Procyon Shade Suit gear cost reduced from 225 to 200.
– Sam’s Procyon Shade Suit gear cooldown reduced from 10.7 seconds to 10 seconds.
– Blaze’s Wildflame Fuel Additives cost reduced from 175 to 100.
– Blaze’s Hades Oil cost reduced from 50 to 25.
– Tychus’ Vanadium Shell upgrade cost reduced from 500 to 150.
– Tychus’ Vanadium Shell upgrade effect reduced from +50 grenade damage to +25.
– Nikara’s Reinvigorate Burst damage bonus increased back from 20% to 25%.

ZAGARA
– Scourge now properly gain +11 damage instead of +5 per upgrade level.
– NEW: Now has access to the Broodmother upgrade.

ZERATUL
– Zeratul has been temporarily disabled from brawl mode while I work on him some more.

2022-10-09

ZERATUL
– Added Disruptor.
– First iteration of artifacts. Artifacts now cost 1000/2000/3000 but units can be sent on “Artifact Hunts”. Instead of spawning, they reduce the cost of the current artifact by 20% of their cost.

2022-10-06

GENERAL
– Fixed a bug where you could reposition things ontop of things that you really shouldn’t be repositioning onto.

2022-10-05

GENERAL
– Fixed a rare bug where the game wouldn’t end even after a nexus was destroyed.

ALARAK
– Vanguard’s weapon was attacking 6 times instead of the stated 8.
– Vanguard cost increased from 360 to 400 to compensate for this fix.
– Vanguard attacks are now properly purple after upgrading Fusion Mortars.

2022-09-25

GENERAL
– Patreon critters are now immune to -kill command (because I’m not fixing the resulting dialog error)

ARTANIS
– Artanis Tempests should now correctly deal 500 damage with Disintegrate.

DEHAKA
– Improved Dehaka Guardian Explosive Spores autocast.
– Improved Tyrannozor Barrage of Spikes autocast.

KERRIGAN
– Removed reference to income bonus on Kerrigan’s commander selection button.

MENGSK
– Fixed Mengsk Medivacs not using Ignite Afterburners. For real this time. Probably.
– Mengsk Siege Tank’s Shock and Awe now properly states it reduces attack speed.

NOVA
STUKOV
– Infested and Covert Banshees are now always a threat, in line with other Banshee type units.

VORAZUN
– Vorazun’s Dark Pylon should no longer waste charges on units with a Dark Pylon while shift+queueing orders.

ZAGARA
– Zagara Bile Launchers no longer autocast on Dehaka Primal Worms.

ZERATUL
– Xel’Naga Enforcers now properly benefit from Strike Weaponry and brawl effects.

2022-09-18

ZERATUL
– Added Immortal.

CHANGES
– Improved Spec Ops Ghost EMP autocast.
– Improved Ghost EMP autocast.
– Improved Spectre Ultrasonic Pulse autocast.

2022-09-11

ZERATUL
– Added in a custom birth animation for him and his 1 unit.

2022-09-10

ZERATUL
– Split Blink into aggressive/retreat versions like other Dark Templar.
– Units now properly inherit autocast settings.
– Prophecy cooldowns now start when the map starts, instead of when you build Zeratul.

2022-09-09

ZERATUL
– Added Zeratul (hero) and Xel’Naga Ambusher to Vorazun in Brawl Mode only for testing purposes with a placeholder artifact search mechanic. This is temporary.
If this looks unfinished, that’s because it is. I threw out my old design as it wasn’t meeting my expectations.

2022-08-27

ABATHUR
– Ravager cost increased from 185 to 190.

DEHAKA
– Intimidating Roar now reduces movement speed by 50%, down from 75%

HAN & HORNER
– Galleon’s ‘Train Reaper’ production time increased from 9 to 11 seconds.
– Strike Fighter’s Precision Strike no longer deals bonus damage to Structures
– Strike Fighter cost increased by 10

KERRIGAN
– Lurker range increased from 8 to 9
– Queen cost reduced from 160 to 155.

MENGSK
– Labyrinth Cloak duration reduced from 6 seconds to 5 seconds.

NOVA
– Spec Ops Ghost cost reduced from 350 to 340.
– Raven Type – II cost reduced from 525 to 510.

STETTMAN
– Mecha Lurker’s Focused Strike cooldown increased from 0.7 to 2 seconds.
– Mecha Hydralisk cost reduced from 105 to 100.

TYCHUS
– Warhound Turret detection now requires Flashforce GDM Visor.

VORAZUN
– Centurion cost reduced from 85 to 80.

ZAGARA
– Corruptor cost reduced from 220 to 210.
– Queen cost reduced from 150 to 145.

2022-06-21

TYCHUS
– Blaze’s Oil Spill now lasts 1 second on Heroic units (down from 4).
– Sirius’ SA-55 Thunderbolt Missiles cooldown increased from 10.7 seconds to 15 seconds.
– Nikara’s Reinvigorating Burst damage decreased from 25% to 20%.
– Sirius’ Deploy Warhound Turret cooldown increased from 15 to 18 seconds.

ZAGARA
– Bile Launcher range increased from 13 to 15.
– Artillery Ducts upgrade range bonus increased from 3 to 8.

KERRIGAN
– Malignant Creep attack speed bonus increased from 20% to 30%.
– Assimilation removed
– Raptorling cost reduced from 25 to 23.

HORNER
– Galleon cost increased from 425 to 440.

VORAZUN
– Dark Archon’s Confusion cooldown increased from 10 to 12 seconds.
– Dark Archon’s Mind Control duration reduced from 8 to 6 seconds.

ARTANIS
– Honor Guard cost reduced from 85 to 80.

FENIX
– Legionnaire cost reduced from 150 to 145.
– Adept cost reduced from 100 to 95.
– Scout cost reduced from 160 to 155.
– Conservator’s Protective Field damage reduction reduced from 35% to 25%.

RAYNOR
– Firebat cost reduced from 90 to 85.
– Marine cost reduced from 50 to 45.
– Medic’s Stabilizer Medpacks damage reduction reduced from 25% to 15%.

STUKOV
– Infested Civilian cost reduced from 20 to 18.
– Infested Marine cost decreased from 40 to 38.
– Infested Bunker cost reduced from 365 to 360.

KARAX
– Sentinel cost reduced from 95 to 90.
– Annihilator cost reduced from 275 to 270.
– Energizer cost reduced from 150 to 145.

STETMANN
– Mecha Zergling cost reduced from 45 to 40.

MENGSK
– Sky Fury’s Evasive Maneuvers damage reduction reduced from 40% to 30%.

2022-05-19

ABATHUR
– Leviathan cost reduced from 850 to 825.
– Viper cost reduced from 220 to 215.
– Viper biomass cost reduced from 6 to 5.

ALARAK
– Deadly Charge cooldown reduced from 12 to 11 seconds.
– Tal’darim Mothership cost reduced from 1300 to 1275.
– New upgrade: Energy Shaping. Allows Supplicants to attack air targets.

ARTANIS
– High Archon cost reduced from 360 to 350.
– High Templar cost reduced from 200 to 180.
– Whirlwind no longer requires tier 2.

FENIX
– Clolarion cost reduced from 950 to 925.
– Mojo cost reduced from 425 to 400.

HAN & HORNER
– Mag Mine cooldown increased from 240 seconds to 360 seconds

KERRIGAN
– Queen cost reduced from 165 to 160.
– Brood Mutalisk cost reduced from 125 to 120.

SWANN
– A.R.E.S. is now Light instead of Armored.

ZAGARA
– Corruptor’s Corruption autocast threshhold increased from 200 to 300.